Friday 29 April 2011

marker test

ok so now the streets are full of markers now to change the image and add the score detection to them, then it will be ready to test almost there now

Thursday 28 April 2011

markers on roads

http://econym.org.uk/gmap/epoly.htm

this site give a .js with some extra function for google maps api v3 like how to calculate the distance of a polyline and how to place marks on a polyline at a set distance

Wednesday 27 April 2011

size

ok so ive ran into an issue the size of the xml file it seems that the big the file the harder the iphone finds it to load all the polyline so at present ill just have to have a small area that is playable with then game

Monday 25 April 2011

images




2 menu/load screen ideas made from a few of my sketched ideas

Friday 22 April 2011

menu styles





so for the final style of my menus it was suggested in my last critic that an old horror movie style might look good so ive been looking at old posters for inspiration and have made a few sketches here are the main influences for my designs 










what i'm taking from these images is the way the horror element over shadows the main characters, with the frightned people of centre and the "monsters" taking up the centre of the images. i like how dark most of the images are and the way the images seem to capture action just before something bad is possible about to happen sort of leaving a viewer on edge wanting more.
(all the images are from google images. i searched old horror movie posters)

so my sketches take these elements into account ill post the digital images up once i have made them.

Saturday 16 April 2011

google api v2 to v3 xml

have now got the map data from the xml file into a 3 dimensional array, after parsing  my xml using google maps api v2 i found out that the GXml.parse does not exist in v3 big issues after looking for a few hours online i found a .js function that recreates the GXml.parse function in v2 within v3 happy days the result = i dont have to change very much of my script just attach the .js now to get the polly lines, ghost and collectables  on the roads

Tuesday 5 April 2011

animated markers

found this
http://www.geocodezip.com/v3_animate_marker_directions.html

gives script on how to animate a marker also clearly divided up into its different sections so relatively easy to understand just to take take it apart and adapted  it to what i need for my ghosts
its slowly coming together

a bit of design



3 of my ghosts and a pac-man.
in relation to the game nearly have the polly-lines for the collectables done should be able to start game testing by the end of the week if all goes well, starting to change and look more at the look of the app

Friday 1 April 2011

web hosts

finding it difficult to find a decent free web host that doesn't put loads of adverts over the page. instantfreewebsite.com is the worst i have found for ads. with 000webhosting.com having no adverts but is a very slow site